

In my experience, all the features of Mocha run more smoothly in the standalone than when they’re launched and run inside of After Effects.** Maybe I’m old school, or maybe I just try to get the maximum performance from my workstation, but I always choose to run Mocha VR by itself and only open After Effects when I’m ready to export.

Limited-feature versions of Mocha (Mocha AE and Mocha HitFilm) come installed with the Creative Cloud versions of After Effects and HitFilm 4 Pro, and every update of these plugins is getting closer to looking like a full version of Mocha running inside of the effects panel. There are plugins for Maxon Cinema 4D, The Foundry’s Nuke, HitFilm, and After Effects that allow you to do more with the Mocha data within your chosen 3D or compositing program. Mocha Pro, and Mocha VR are all standalone programs where you work entirely within the Mocha environment and then export your tracks, shapes or renders to another program to do the rest of the compositing work. If you’re using Mettle Skybox, you need to check out Mocha VR, the VR-enhanced edition of Mocha Pro. If you’re using Adobe After Effects to do compositing and you’re not using Mocha, then you’re holding yourself back.
